The traditional course model online doesn't make sense. Online courses. If they don't stink, they don't scale. You can't clone the expert and the web doesn't run on semesters. We tried to fix some of the obvious problems by re-imagining online learning. We call the result "challenges" but it's really just another word for online courses that make sense.

What is a challenge? 

A Challenge is a fun way to learn with peers at your own pace. A Challenge begins with a problem that you are asked to solve. In order to do so you move through different tasks, work with others and most importantly "make things" - e.g. write a poem, take a photo, build an application. Along the way you earn badges that highlight both technical skills and community contributions. Challenges don't have start or stop dates - you can tackle one at any time (for example right now).


More:

Check out examples -> http://p2pu.org/en/schools/school-of-webcraft/sets/webmaking-101/

Learn to design a challenge -> http://p2pu.org/en/groups/make-a-challenge/

Read the FAQ -> http://pad.p2pu.org/challenge101

Watch the short overview video -> http://vimeo.com/35153616

Evaluation of pilot (coming soon) -> ...